diff --git a/part2_OOP/lesson6/README.md b/part2_OOP/lesson6/README.md new file mode 100644 index 0000000..e69de29 diff --git a/part2_OOP/lesson6/game.py b/part2_OOP/lesson6/game.py new file mode 100644 index 0000000..f85b4c8 --- /dev/null +++ b/part2_OOP/lesson6/game.py @@ -0,0 +1,76 @@ +import os +import pygame as pg + +pg.init() +pg.display.set_caption("First Game") +screen = pg.display.set_mode((780, 600)) +done = False + +FPS = 60 # Создаем переменную FPS +clock = pg.time.Clock() # Создаем счетчик для FPS +bg = pg.image.load(os.path.join(os.curdir, 'img', 'bg.png')) +snake_head = { + 'left': pg.image.load(os.path.join(os.curdir, 'img', 'snake_left.png')), + 'right': pg.image.load(os.path.join(os.curdir, 'img', 'snake_right.png')), + 'up': pg.image.load(os.path.join(os.curdir, 'img', 'snake_up.png')), + 'down': pg.image.load(os.path.join(os.curdir, 'img', 'snake_down.png')), +} +snake_body = { + 'h': pg.image.load(os.path.join(os.curdir, 'img', 'body_h.png')), + 'v': pg.image.load(os.path.join(os.curdir, 'img', 'body_v.png')) +} + +class Snake: + def __init__(self, x, y) -> None: + self.x = x + self.y = y + self.direction = 'right' + self.length = 0 + self.speed = 10 # скорость движения змейки чем меньше, тем быстрее + self.counter = 0 # Просто счетчик, для регулировки скорости нужен + self.body = [] + + def draw(self, screen): + if self.counter >= self.speed: + match self.direction: + case 'left': + self.x -= 30 + if self.x < 0: + self.x = 750 + case 'right': + self.x += 30 + if self.x > 750: + self.x = 0 + case 'up': + self.y -= 30 + if self.y < 0: + self.y = 570 + case 'down': + self.y += 30 + if self.y > 570: + self.y = 0 + self.counter = 0 + self.counter += 1 + + screen.blit(snake_head[self.direction], (self.x, self.y)) + +snake =Snake(0, 300) + +def update_game_window(): + screen.blit(bg, (0,0)) + snake.draw(screen) + pg.display.update() + + +while not done: + for event in pg.event.get(): + if event.type == pg.QUIT: + done = True + pressed = pg.key.get_pressed() + if pressed[pg.K_UP]: snake.direction = 'up' + if pressed[pg.K_DOWN]: snake.direction = 'down' + if pressed[pg.K_LEFT]: snake.direction = 'left' + if pressed[pg.K_RIGHT]: snake.direction = 'right' + + update_game_window() + clock.tick(FPS) diff --git a/part2_OOP/lesson6/img/bg.png b/part2_OOP/lesson6/img/bg.png new file mode 100644 index 0000000..06c20ea Binary files /dev/null and b/part2_OOP/lesson6/img/bg.png differ diff --git a/part2_OOP/lesson6/img/body_h.png b/part2_OOP/lesson6/img/body_h.png new file mode 100644 index 0000000..bd0c41d Binary files /dev/null and b/part2_OOP/lesson6/img/body_h.png differ diff --git a/part2_OOP/lesson6/img/body_v.png b/part2_OOP/lesson6/img/body_v.png new file mode 100644 index 0000000..45e4354 Binary files /dev/null and b/part2_OOP/lesson6/img/body_v.png differ diff --git a/part2_OOP/lesson6/img/snake_down.png b/part2_OOP/lesson6/img/snake_down.png new file mode 100644 index 0000000..2f40f9a Binary files /dev/null and b/part2_OOP/lesson6/img/snake_down.png differ diff --git a/part2_OOP/lesson6/img/snake_left.png b/part2_OOP/lesson6/img/snake_left.png new file mode 100644 index 0000000..880ff5f Binary files /dev/null and b/part2_OOP/lesson6/img/snake_left.png differ diff --git a/part2_OOP/lesson6/img/snake_right.png b/part2_OOP/lesson6/img/snake_right.png new file mode 100644 index 0000000..b9defd3 Binary files /dev/null and b/part2_OOP/lesson6/img/snake_right.png differ diff --git a/part2_OOP/lesson6/img/snake_up.png b/part2_OOP/lesson6/img/snake_up.png new file mode 100644 index 0000000..b269b27 Binary files /dev/null and b/part2_OOP/lesson6/img/snake_up.png differ diff --git a/part2_OOP/lesson6/poetry.lock b/part2_OOP/lesson6/poetry.lock new file mode 100644 index 0000000..4ec87e9 --- /dev/null +++ b/part2_OOP/lesson6/poetry.lock @@ -0,0 +1,72 @@ +# This file is automatically @generated by Poetry 1.7.1 and should not be changed by hand. + +[[package]] +name = "pygame" +version = "2.5.2" 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