import os import random import pygame as pg class Food: FOOD = ( pg.image.load(os.path.join(os.curdir, 'snake', 'img', 'mouse1.png')), pg.image.load(os.path.join(os.curdir, 'snake', 'img', 'mouse2.png')) ) def __init__(self) -> None: self.x = random.randint(0, 25) * 30 self.y = random.randint(0, 19) * 30 self.type = random.choice(self.FOOD) def draw(self, screen): screen.blit(self.type, (self.x, self.y)) def get_coords(self): return self.x, self.y